
Milo, the character Microsoft demonstrated Project Natal’s possible uses with at E3 last year, is more than just a tech demo and will be returning in a big, “dramatic story,” Lionhead’s Peter Molyneux says.
“I was very, very tight about what was actually being said about Milo and not being said about Milo. I think it did its job,” the Lionhead boss and MGS Europe creative director said at X10 last week. “It made people look around and say ‘How could you make a game out of a character like Milo?’ And I think that question is still out there; I’m just not allowed to answer it.”
On second thought: “I might hint… Milo is a character in a bigger and more dramatic story that we’re telling.”
Perhaps a second appearance at this year’s E3 then?
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February 25, 2010
#1
Been wondering what could be done with an approach like this. It seems everyone is only talking about the motion capture aspect of Natal, aka motion games, forgetting that it also has facial racognition and item scanning abilities.
Can’t wait for E3 this year. Both MS and Sony are bound to show off some games that show their respective controllers can really do.
February 25, 2010
#2
For some reason I just think the way Molyneux talks sounds very homosexual.