Fans waiting breathlessly for the Metalocalypse game on PS3 and Xbox 360 should probably begin breathing again lest they faint. The game will never see the light of day. Cartoon Network and game publisher Konami have mutually agreed to lingering "creative differences" on how to bring the cartoon series starring fictional metal band Dethklok to the digital world...
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Metalocalypse game sentenced to eternal doom (Metalocalypse: Dethgame)
0 CommentsPosted by Admin on July 30, 2010 under Featured News
Fans waiting breathlessly for the Metalocalypse game on PS3 and Xbox 360 should probably begin breathing again lest they faint. The game will never see the light of day. Cartoon Network and game publisher Konami have mutually agreed to lingering "creative differences" on how to bring the cartoon series starring fictional metal band Dethklok to the digital world...
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View full post on GamesRadar - News... more.
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DS | GoldenEye 007 targeting DS
0 CommentsPosted by Admin on under Featured News
Activision confirms classic N64 shooter headed to Nintendo's handheld alongside Wii version this November, courtesy of n-Space. At this year's Electronic Entertainment Expo, Nintendo put to bed speculation on whether it would be reviving GoldenEye 007, announcing that a reimaginging of Rare's Nintendo 64 classic would arrive for the Wii this November. However, Activision won't be limiting the game to just Nintendo's console. Daniel Cr... more.
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Super Street Fighter IV once considered for PSP and DS
0 CommentsPosted by Admin on under Featured News
While no one has been able to see a whole lot of the game, Super Street Fighter IV 3D Edition still managed to do a small number on the E3 showroom floor. And while the title is without a doubt heading to the upcoming Nintendo 3DS, a recent interview between producer Yoshinori Ono and Famitsu magazine revealed that the title was once considered for DS and PSP.
“We thought about a DS or PSP port when we were considering porting SSFIV to a portable system, but neither system would’ve ... more.
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Sony Studio Liverpool staffing up for new project, probably not Wipeout
0 CommentsPosted by Admin on July 29, 2010 under Featured News
Despite having culled its workforce earlier this year, Sony Computer Entertainment Europe's Studio Liverpool -- which has historically produced the Wipeout franchise and is bunked up with former Evolution Studios (MotorStorm) staff -- is hiring once again. In this case, it's looking for a senior designer to pitch in on a yet-unannounced title. One that, from the want ad, sure sounds like a third- or first-person (or both) action game. Last we checked, neither Wipeout nor MotorStorm would fall un... more.
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Inception star Joseph Gordon-Levitt gushes over Street Fighter II (Super Street Fighter IV)
0 CommentsPosted by Admin on under Featured News
Despite having released two weeks ago, Christopher Nolan's Inception is still on the tip of everyone's tongue. Hell, it's still a trending topic on Twitter, one of the most fleeting portals of pop culture in the world. And what did one of its main stars have to say when he appeared on Jimmy Fallon last week? That he thinks Street Fighter II is every bit as strategic as chess, and that he spent his first round of hard-earned commercial money on his own arcade machine.
Full video (and Mortal Ko... more.
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Platinum’s Vanquish has a casual side
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By now you probably know that Vanquish is another action game from publisher Sega and developer Platinum Games. After bringing us MadWorld and Bayonetta, Platinum is going for a more twitchy, futuristic feel with Vanquish. Saying that the game is chock full of action is quite the understatement. That much action might even be too much to handle for more novice gamers; the very reason why Platinum is introducing “Casual Auto” mode.
Similar to Bayonetta’s “easy automatic... more.
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DS | Nintendo posts rare quarterly loss as sales sink over 25%
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After nearly four years of profits, the Mario Factory posts a rare $288.3 million loss; Wii sales near 74 million, DS tops 132 million; Super Mario Galaxy 2 goes quadruple platinum.
Ever since the Wii launched in November 2006, Nintendo has posted quarterly profit after quarterly profit.
No longer.
For the three months ending June 30, 2010, the company reported a rare loss of 25.2 billion yen ($288.3 million), versus a profit of 42.3 billion yen ($484.8 million) the year prior. Net revenue... more.
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Spider-Man: Shattered Dimensions’ alternate costumes revealed (Spider-Man: Shattered Dimensions)
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Comic-Con has come and gone, and with it a multitude of panels and press releases, which we’re still catching up with. For example, though we covered the most important Spider-Man: Shattered Dimensions news (namely the Ultimate universe and Neil Patrick Harris), during a Comic-Con panel over the weekend Activision revealed many of the alternate costumes the four Spider-Men can wear throughout the game... ...
View full post on GamesRadar - News... more.
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Valve not ruling out more in-house PS3 games
0 CommentsPosted by Admin on under Featured News
Valve’s Doug Lombardi sounds pleased to be able to bring the well-known developer’s games to Sony’s PlayStation 3. When speaking to PSM3, the marketing honcho mentioned the studio is prepared to fix the wrongdoings of the past, like for instance, The Orange Box… the port, that is.
“Having a dedicated PS3 team allows us to build our PS3 products internally, which we feel is critical for delivering the highest quality version of our products,” expressed Lombard... more.
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Aonuma on Skyward Sword’s art style
0 CommentsPosted by Admin on July 28, 2010 under Featured News
We all know Shigeru Miyamoto likes to get inspired for his work. After all, the man gets a puppy and out comes Nintendogs, he starts gardening and we get Pikmin, bathroom scales led to Wii Fit, and so on.
In case you’ve been wondering where Miyamoto got the idea for the look and gameplay of The Legend of Zelda: Skyward Sword, producer, Eiji Aonuma, recently told Nintedo Everything that Miyamoto’s inspiration is none other than impressionist art.
“One of the reasons we’ve... more.
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